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Liquid Mix

Revolutionary Liquid Multi-channel Firewire Mix Processor

Key Features

  • One of a kind - any Compressor and EQ in history
    Dynamic convolution delivers 20 classic EQs and 40 compressors, with more online
  • The finest classic and vintage emulations
    Liquid technology is considered by many to deliver the finest vintage and classic emulations.
    Can you hear the difference? Take the Challenge and find out.
  • Onboard DSP
    32 Channels of Liquid Mix Compression and EQs run off Liquid Mix`s own DSP - many more than are possible with CPU alone.
  • Software and Hardware control
    EQ and Compression can be applied via a hands-on control surface, or within your DAW application via a simple GUI.
  • Hybrid Super EQ creation
    Unique 7-band super EQs can be created, constructed from separate classic EQ sections of your choosing
  • Desktop Metering
    Large format LED bar-graphs mean ergonomic display of levels and processor impact.
  • Optional Expansion Card
    An optional DSP expansion card is available to increase the maximum channel count at higher sample rates. Full details on specifications page.


* IMPORTANT INFORMATION: FOCUSRITE, the FF logo, LIQUID TECHNOLOGY, LIQUID MIX CONTROL and the LIQUID MIX logo are trademarks of Focusrite Audio Engineering Ltd. DYNAMIC CONVOLUTION is a trademark of Sintefex Ltd. All other product names, trademarks, or trade names are the names of their respective owners, which are in no way associated, connected nor affiliated with Focusrite or its LIQUID MIX product and which have not endorsed Focusrite's LIQUID MIX product. These other product names, trademarks, and trade names are used solely to identify and describe the third party products the sonic behaviour of which was studied for the LIQUID MIX product, and to accurately describe the functionality of the Liquid Mix product. The Liquid Mix product is an independently engineered technology which utilises the patented process of Dynamic Convolution to actually measure examples of the sonic impact of original analogue products upon an audio stream, so as to electronically emulate the performance of the original product studied. The result of this process is subjective and may not be perceived by a user as producing the same effects as the original products studied.